E' disponibile online il Programma della Seconda Conferenza Internazionale sulla Realtà Virtuale e Aumentata (SALENTO AVR 2015) sul tema "Dove mondo virtuale e realtà si fondono" in programma a Lecce dal 31 Agosto al 3 settembre 2015. L'evento vuole riunire ricercatori del mondo universitario e delle aziende, computer scientist, ingegneri, fisici, in modo tale da condividere punti di vista, conoscenze, esperienze e risultati scientifici e tecnici relativi alle soluzioni allo stato dell'arte e le tecnologie sulle applicazioni sulla realtà virtuale e aumentata per la medicina, i beni culturali, l'educazione, i settori industriali, così come la dimostrazione di prodotti avanzati e le tecnologie.
Si allega il Programma che prevede conferenze, keynote Speaker, tutorial, paper e poster. Il Programma è disponibile in formato PDF per il download.
Program at a glance
Conference Program
Monday 31st August
8,30 – 9,45 Registration
9,45 – 11,15 Tutorial 1
Research, prototyping, and product development of medical simulation applications using the SOFA framework
Stéphane Cotin
11,15 – 11,30 Coffee break
11,30 – 13,00 Tutorial 2
Cultural Heritage Innovation Design: what caught my eye
Fabrizio Funtò
15,00 – 15,15 Opening Session
15,15 – 16,15 Keynote Speech 1
Virtual Museums Interacting and Augmenting Cultural Heritage: an European Perspective
Sofia Pescarin
16,15 – 16,30 Coffee break
16,30 – 17,45 Session 1
Applications in Cultural Heritage
Session Chair: Sofia Pescarin
Integrated Technologies for Museum Communication and Interactive Apps in the PON DiCet Project
Francesco Gabellone
“Social Heritage” Augmented Reality Application to Heritage Education
Raynel Mendoza, Danilo Vargas, Silvia Baldiris, Ramon Fabregat
Making Visible the Invisible. Augmented Reality Visualization for 3D Reconstructions of Archaeological Sites
Roberto Pierdicca, Emanuele Frontoni, Primo Zingaretti, Eva Savina Malinverni, Francesca Colosi, Roberto Orazi
Advanced interaction with Paintings by Augmented Reality and High Resolution Visualization. A real Case Exhibition
Roberto Pierdicca, Emanuele Frontoni, Primo Zingaretti, Mirco Sturari, Ramona Quattrini, Paolo Clini
Cloud Computing and Augmented Realty for Cultural Heritage
Pietro Vecchio, Francesca Mele, Lucio Tommaso De Paolis, Italo Epicoco, Marco Mancini, Giovanni Aloisio
18,30 – 20,30 Guided visit of Lecce
Tuesday 1st September
9,00 – 10,00 Keynote Speech 2
Collaborative Interactions within Immersive Environments: Advantages, Drawbacks and Current Research Issues on Multi-Stereoscopic CAVE-like Setups
Patrick Bourdot
10,00 – 11,00 Session 2
Augmented & Mixed Reality (1st part)
Session Chair: Patrick Bourdot
Accurate on Site Georeferenced Subsurface Utility Model Visualisation
Stephane Cote, Antoine Girard-Vallee
The Augmented Reality Story Book Project: A Collection of Balinese Miths and Legends
I Gede Mahendra Darmawiguna, I Made Gede Sunarya, Made Windu Antara Kesiman, Ketut Resika Arthana, Padma Nyoman Crisnapati, Eka Putra Widiantara, Gede Agus Putra Yasa, Putu Putri Aryasih, Ni Made Desi Arisandi
ARBS: An Interactive and Collaborative System for Augmented Reality Books
Nicolás Fernando Gazcón, Silvia Mabel Castro
Robust Model Based Tracking using Edge Mapping and Refinement
Anna Katharina Hebborn, Marius Erdt, Stefan Müller
11,00 – 11,15 Coffee break
11,15 – 12,30 Session 3
Augmented & Mixed Reality (2nd part)
Session Chair: Patrick Bourdot
Augmented Reality, Embodied Cognition and Learning
Sara Invitto, Italo Spada, Lucio De Paolis
OscARsWelt: A Collaborative Augmented Reality Game
Anna Katharina Hebborn, Milan Dilberovic, Adrian Derstroff, Andre Franke, Nils Höhner, Patrick Krechel, Lisa Prinz, Astrid Szirmai, Fabian Weigend, Stefan Müller
Device Registration for 3D Geometry-based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality
Ali Samini, Karljohan Lundin Palmerius
Creativity Support in Projection-based Augmented Environments
Bruno Simoes, Federico Prandi, Raffaele De Amicis
IMU Drift reduction for Augmented Reality Applications
Lakshmi Prabha Nattamai Sekar, Alexander Santos, Olga Beltramello
15,00 – 16,00 Keynote Speech 3
Touchless Interaction in Surgery: the Medical Imaging Toolkit experience
Luigi Gallo
16,00 – 16,15 Coffee break
16,15 – 17,30 Session 4
Applications in Medicine
Session Chair: Luigi Gallo
Serious games for rehabilitation using head-mounted display and haptic devices
Stephane Claude Gobron, Nicolas Zannini, Nicolas Wenk, Carl Schmitt, Yannick Charrotton, Aurélien Fauquex, Michel Lauria, Francis Degache, Rolf Frischknecht
VR-based Serious Game Designed for Medical Ethics Training
Cristian Lorenzini, Claudia Faita, Marcello Carrozzino, Franco Tecchia, Massimo Bergamasco
Scalable Medical Viewer for Virtual Reality Environments
Francesco Ricciardi, Emiliano Pastorelli, Lucio Tommaso De Paolis, Heiko Herrmann
A Pre-Operative Planning Module for an Augmented Reality Application in Maxillo-Facial Surgery
Francesco Ricciardi, Chiara Copelli, Lucio Tommaso De Paolis
Augmented Reality Assisted Brain Tumor Extraction in Mice
Adrian Schneider, Peter Thalmann, Simon Pezold, Simone Hieber, Philippe Claude Cattin
20,30 – 23,00 Gala dinner with Pizzica dance show
Wednesday 2nd September
9,00 – 10,00 Keynote Speech 4
How Touch and Smell Enhance the Realism of our Virtual Experiences
Monica Bordegoni
10,00 – 11,00 Session 5
Applications in Industry and Robotics (1st part)
Session Chair: Monica Bordegoni
Bilateral Control of a Robotic Arm through Brain Signals
Víctor H. Andaluz, Jessica S. Ortiz, Jorge S. Sanchéz
A Virtual Prototyping Platform to Improve CAE Analysis Workflow
Francesco Argese, Andrea Martini, Lucio Colizzi, Marco Fina, Fiorenzo Ambrosino, Pasquale Bene, Leonardo Cosma, Giovanni Reo
A Proposed Hardware-Software Architecture for Virtual Reality in Industrial Applications
Francesco Chionna, Piero Cirillo, Vito Palmieri, Mauro Bellone
Using Haptic Forces Feedback for immersive and interactive simulation in industrial context
Marwene Kechiche, Mohamed Amine Abidi, Patrick Baert, Rosario Toscano
11,00 – 11,15 Coffee break
11,15 – 12,00 Session 6
Applications in Industry and Robotics (2nd part)
Session Chair: Monica Bordegoni
A Flexible AR-based Training System for Industrial Maintenance
Federico Manuri
Training in VR: a preliminary study on learning Assembly/Disassembly sequences
Daniele Sportillo, Giovanni Avveduto, Franco Tecchia, Marcello Carrozzino
Applying Aesthetic Rules in Virtual Environments by means of Semantic Web Technologies
Kostas Kontakis, Malvina Steiakaki, Michael Kalochristianakis, Kostas Kapetanakis, Athanasios Malamos
12,00 – 12,45 Poster Presentation
Session Chair: Antonio Mongelli
Development of a framework to support Virtual Review within complex-product lifecycle management
Giorgio Bernabei, Angelo Corallo, Roberto Lombardo, Simone Maci, Valerio Galli, Antonio Notaro, Danilo Cannoletta
3D Physics Virtual Laboratory as a Teaching Platform
Yevgeniya DainekoExperiences in Development of an Augmented Reality Dressing Room
Ugo Erra, Valerio Colonnese
Development of a Virtual laboratory for investigating the interaction of materials with plasma
Asylgul Gabdullina, Anuar Zhukeshov, Assem Amrenova, Zhandos Moldabekov, Anar Kusyman, Mira Amirkozhanova, Tannur Bakytkazy, Kuantay Fermakhan, Argynbek Kaibar, Kaster Serik
Aspects Concerning Algorithms of VRML Surfaces’ Generation
Lucian Ilea, Catalin Boanta, Cornel Brisan
Towards a Framework for Information Presentation in Augmented Reality for the Support of Procedural Tasks
Tobias Müller
A Dynamic-Oriented Decision Support System for group Interview Knapsack Problem
Sihem Ben Jouida, Saoussen Krichen
Virtual Reality as Cross-Domain Language in Collaborative Environments
Carlo Vizzi
14,45 – 16,15 Session 7
Interfaces
Session Chair: Lucio T. De Paolis
Natural user interfaces for virtual character full body and facial animation in immersive virtual worlds
Konstantinos Cornelis Apostolakis, Petros Daras
ARTworks: an Augmented Reality Interface as an aid for Restoration Professionals
Raffaello Brondi, Marcello Carrozzino
Design and preliminary evaluation of free-hand travel techniques for wearable immersive virtual reality systems with egocentric sensing
Giuseppe Caggianese, Luigi Gallo, Pietro Neroni
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars
Claudia Faita, Federico Vanni, Cristian Lorenzin, Marcello Carrozzino, Camilla Tanca, Massimo Bergamasco
Bridging Offline and Online World through Augmentable Smart Glass Interfaces
Zulqarnain Rashid
Touchless Interaction for Command and Control in Military Operations
Alessandro Zocco, Matteo Damiano Zocco, Antonella Greco, Salvatore Livatino, Lucio Tommaso De Paolis
16,15 – 16,30 Coffee break
16,30 – 17,00 Poster Session
17,00 – 17,15 Closing Session
18,00 – 23,00 Guided visit of Otranto
(not included in the registration fee)
Thursday 3rd September
9,30 – 12,00 InfoDay of the MICRO Project (in Italian)
9,00 – 17,00 Guided visit of Gallipoli
(not included in the registration fee)
Papers & Posters
Applications in Cultural Heritage
Integrated Technologies for Museum Communication and Interactive Apps in the PON DiCet Project
Francesco Gabellone
“Social Heritage” Augmented Reality Application to Heritage Education
Raynel Mendoza, Danilo Vargas, Silvia Baldiris, Ramon Fabregat
Making Visible the Invisible. Augmented Reality Visualization for 3D Reconstructions of Archaeological Sites
Roberto Pierdicca, Emanuele Frontoni, Primo Zingaretti, Eva Savina Malinverni, Francesca Colosi, Roberto Orazi
Advanced interaction with Paintings by Augmented Reality and High Resolution Visualization. A real Case Exhibition
Roberto Pierdicca, Emanuele Frontoni, Primo Zingaretti, Mirco Sturari, Ramona Quattrini, Paolo Clini
Cloud Computing and Augmented Realty for Cultural Heritage
Pietro Vecchio, Francesca Mele, Lucio Tommaso De Paolis, Italo Epicoco, Marco Mancini, Giovanni Aloisio
Augmented & Mixed Reality
Accurate on Site Georeferenced Subsurface Utility Model Visualisation
Stephane Cote, Antoine Girard-Vallee
The Augmented Reality Story Book Project: A Collection of Balinese Miths and Legends
I Gede Mahendra Darmawiguna, I Made Gede Sunarya, Made Windu Antara Kesiman, Ketut Resika Arthana, Padma Nyoman Crisnapati, Eka Putra Widiantara, Gede Agus Putra Yasa, Putu Putri Aryasih, Ni Made Desi Arisandi
ARBS: An Interactive and Collaborative System for Augmented Reality Books
Nicolás Fernando Gazcón, Silvia Mabel Castro
Robust Model Based Tracking using Edge Mapping and Refinement
Anna Katharina Hebborn, Marius Erdt, Stefan Müller
Augmented Reality, Embodied Cognition and Learning
Sara Invitto, Italo Spada, Lucio De Paolis
OscARsWelt: A Collaborative Augmented Reality Game
Anna Katharina Hebborn, Milan Dilberovic, Adrian Derstroff, Andre Franke, Nils Höhner, Patrick Krechel, Lisa Prinz, Astrid Szirmai, Fabian Weigend, Stefan Müller
Device Registration for 3D Geometry-based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality
Ali Samini, Karljohan Lundin Palmerius
Creativity Support in Projection-based Augmented Environments
Bruno Simoes, Federico Prandi, Raffaele De Amicis
IMU Drift reduction for Augmented Reality Applications
Lakshmi Prabha Nattamai Sekar, Alexander Santos, Olga Beltramello
Applications in Medicine
Serious games for rehabilitation using head-mounted display and haptic devices
Stephane Claude Gobron, Nicolas Zannini, Nicolas Wenk, Carl Schmitt, Yannick Charrotton, Aurélien Fauquex, Michel Lauria, Francis Degache, Rolf Frischknecht
VR-based Serious Game Designed for Medical Ethics Training
Cristian Lorenzini, Claudia Faita, Marcello Carrozzino, Franco Tecchia, Massimo Bergamasco
Scalable Medical Viewer for Virtual Reality Environments
Francesco Ricciardi, Emiliano Pastorelli, Lucio Tommaso De Paolis, Heiko Herrmann
A Pre-Operative Planning Module for an Augmented Reality Application in Maxillo-Facial Surgery
Francesco Ricciardi, Chiara Copelli, Lucio Tommaso De Paolis
Augmented Reality Assisted Brain Tumor Extraction in Mice
Adrian Schneider, Peter Thalmann, Simon Pezold, Simone Hieber, Philippe Claude Cattin
Applications in Industry and Robotics
Bilateral Control of a Robotic Arm through Brain Signals
Víctor H. Andaluz, Jessica S. Ortiz, Jorge S. Sanchéz
A Virtual Prototyping Platform to Improve CAE Analysis Workflow
Francesco Argese, Andrea Martini, Lucio Colizzi, Marco Fina, Fiorenzo Ambrosino, Pasquale Bene, Leonardo Cosma, Giovanni Reo
A Proposed Hardware-Software Architecture for Virtual Reality in Industrial Applications
Francesco Chionna, Piero Cirillo, Vito Palmieri, Mauro Bellone
Using Haptic Forces Feedback for immersive and interactive simulation in industrial context
Marwene Kechiche, Mohamed Amine Abidi, Patrick Baert, Rosario Toscano
A Flexible AR-based Training System for Industrial Maintenance
Federico Manuri
Training in VR: a preliminary study on learning Assembly/Disassembly sequences
Daniele Sportillo, Giovanni Avveduto, Franco Tecchia, Marcello Carrozzino
Applying Aesthetic Rules in Virtual Environments by means of Semantic Web Technologies
Kostas Kontakis, Malvina Steiakaki, Michael Kalochristianakis, Kostas Kapetanakis, Athanasios Malamos
Interfaces
Natural user interfaces for virtual character full body and facial animation in immersive virtual worlds
Konstantinos Cornelis Apostolakis, Petros Daras
ARTworks: an Augmented Reality Interface as an aid for Restoration Professionals
Raffaello Brondi, Marcello Carrozzino
Design and preliminary evaluation of free-hand travel techniques for wearable immersive virtual reality systems with egocentric sensing
Giuseppe Caggianese, Luigi Gallo, Pietro Neroni
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars
Claudia Faita, Federico Vanni, Cristian Lorenzini, Marcello Carrozzino, Camilla Tanca, Massimo Bergamasco
Bridging Offline and Online World through Augmentable Smart Glass Interfaces
Zulqarnain Rashid
Touchless Interaction for Command and Control in Military Operations
Alessandro Zocco, Matteo Damiano Zocco, Antonella Greco, Salvatore Livatino, Lucio Tommaso De Paolis
Short Papers
Development of a framework to support Virtual Review within complex-product lifecycle management
Giorgio Bernabei, Angelo Corallo, Roberto Lombardo, Simone Maci, Valerio Galli, Antonio Notaro, Danilo Cannoletta
3D Physics Virtual Laboratory as a Teaching Platform
Yevgeniya Daineko
Experiences in Development of an Augmented Reality Dressing Room
Ugo Erra, Valerio Colonnese
Development of a Virtual laboratory for investigating the interaction of materials with plasma
Asylgul Gabdullina, Anuar Zhukeshov, Assem Amrenova, Zhandos Moldabekov, Anar Kusyman, Mira Amirkozhanova, Tannur Bakytkazy, Kuantay Fermakhan, Argynbek Kaibar, Kaster Serik
Aspects Concerning Algorithms of VRML Surfaces’ Generation
Lucian Ilea, Catalin Boanta, Cornel Brisan
Towards a Framework for Information Presentation in Augmented Reality for the Support of Procedural Tasks
Tobias Müller
A dynamic-oriented Decision Support System for group Interview Knapsack Problem
Sihem Ben Jouida, Saoussen Krichen
Virtual Reality as Cross-Domain Language in Collaborative Environments
Carlo Vizzi
Si comunica inoltre che la Scuola Estiva "EuroVR Virtual Reality Summer School" - Immersive Presence, Augmented Visualization and Advanced Interaction prevista prima della Conferenza, dal 24-29 agosto 2015 a Lecce, è stata cancellata e riprogrammata per il 2016. http://avrlab.it/vr-summer-school/
Sito web: www.salentoavr.it