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Giovedì, 16 Giugno 2016 10:40

ARQUEOLÓGICA 2.0: 3 keynote speaker al Congresso dedicato ad Archeologia Computer Grafica Beni Culturali e Innovazione

Si avvicina l'ottava edizione di ARQUEOLÓGICA 2.0 l'International Congress on Archaeology, Computer Graphics, Cultural Heritage and Innovation in programma dal 5 al 7 Settembre 2016 a Valencia, in Spagna, quest'anno dedicato al tema "Documentazione 3D avanzata, modellazione e ricostruzione di oggetti beni culturali, dei monumenti e di siti".

ARQUEOLÓGICA 2.0 – 2016 è organizzato dalla Società Spagnola di Archeologia Virtuale (SEAV), il Virtual Archaeology International Network (INNOVA), e l'Università Politecnica di Valencia in collaborazione con CIPA Heritage Documentation.

Durante il Congresso verranno presentati i recenti casi di studio ed applicazioni relativi all'acquisizione di dati con rilievo metrico, fotogrammetria, telerilevamento e tecnologie geofisiche, modellazione 3D di oggetti, monumenti e siti, conservazione e restauro virtuale, archeologia e architettura virtuale, musei e mostre virtuali, gaming, social media, etc.

Prima dell'evento, dal 30 Agosto al 4 Settembre si svolgerà la terza edizione della CIPA Heritage Documentation Summer School: Cultural Heritage 3D Surveying & Modelling.

Il programma è arricchito da 3 keynote speaker dedicate ad introdurre gli ultimi sviluppi nel settore dell'archeologia virtuale e della documentazione 3D: interverranno Roberto Scopigno del Visual Computing Lab del CNR-ISTI di Pisa; Herbert Maschner, Professor and Executive Director of Center for Virtualization and Applied Spatial Technologies (CVAST) all'University of South Florida; Pedro Santos, Head of Competence Center. Cultural Heritage Digitization. Fraunhofer Institute for Computer Graphics Research IGD (Germany).

 

Keynote speaker 1
Delivering and using 3D models on the web: are we ready?
Speaker: Roberto Scopigno, Visual Computing Lab, CNR-ISTI, Pisa, Italy

Digital technologies are now mature for producing high quality digital replicas of Cultural Heritage (CH) assets. The research results produced in the last decade have shown an impressive evolution and consolidation of the technologies for acquiring high-quality digital 3D models, encompassing both geometry and color.
What remains still an open problem is how to deliver those data and related knowledge to our community. The web is nowadays the main channel for the dissemination of knowledge. Emerging commercial solutions for web-publishing of 3D data are consolidating and becoming a de-facto standard for many applications. But CH is a very specific domain, requiring highly flexible solutions.
Some recent experiences will be demonstrated, aimed at providing a support to the archival of archaeological data, to web-based publishing of very high-resolution digitisation results and finally to the documentation of a complex restoration action. All those examples have been recently implemented on the open-source 3DHOP platform, developed at CNR-ISTI.

 

Keynote speaker 2
Building a Global Virtual Archaeology Data Network: Tampa, Paris, La Mancha, and Beyond
Speaker: Herbert Maschner, Professor and Executive Director of Center for Virtualization and Applied Spatial Technologies (CVAST) at the University of South Florida

Global efforts in 3D documentation of artifacts, buildings, sites, and landscapes are transforming archaeology and the scientific process. 3D imagery is no longer simply a visualization tool but rather it is taking the lead in creating opportunities for new methods of analysis and scientific discovery. Key to this activity is the creation of a collection of flexible hubs or networks where a diverse array of global documentation efforts may be integrated into a suite of visualization, analytical, and database tools so that new studies may proceed on a global scale. CVAST is working with international research facilities, museums, and archaeologists to make this a reality.

 

Keynote speaker 3
3D mass digitization: a milestone for archeological documentation
Speaker: Pedro Santos. Head of Competence Center. Cultural Heritage Digitization. Fraunhofer Institute for Computer Graphics Research IGD (Germany)

In the heritage field, the demand for fast and efficient 3D digitisation technologies for historic remains is increasing. Besides, 3D digitization has proved to be a promising approach to enable precise reconstructions of objects. Yet, unlike the digital acquisition of cultural goods in 2D widely used today, 3D digitisation often still requires a significant investment of time and money. To make it more widely available to heritage institutions, the Competence Center for Cultural Heritage Digitization at the Fraunhofer Institute for Computer Graphics Research IGD has developed CultLab3D, the world’s first 3D scanning facility for collections of three-dimensional objects mainly. CultLab3D is specifically designed to automate the entire 3D digitisation process thus allowing to scan and archive objects on a large-scale. Moreover, scanning and lighting technologies are combined to capture the exact geometry, texture, and optical material properties of artefacts to produce highly accurate photo-realistic representations. The unique setup allows to shorten the time needed for digitisation to several minutes per artefact instead of hours, as required by conventional 3D scanning methods.

 

Ulteriori informazioni sul sito web: http://arqueologica8.webs.upv.es/

 

Fonte: ARQUEOLÓGICA 2.0

Ultima modifica il Giovedì, 16 Giugno 2016 12:59

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